![]() UnlockedAugmentations [- Author: karmos [| New-Jan 22, 2013. Face Space beta 1 New Ships 'Steam Fin' and 'Nano Scale' Starcraft Total Conversion [- Author: Tuesday [WeaponsĭronesPlus [- Author: karmos [Law's arsenal of Mods and Overpowered Weapons! [- Author: Law [Weaponanza [- Author: buzzyrecky [Visualsīetter Planets and Backgrounds - Author: sanmonku [diversityMod [- Author: liakad [High-res background graphics [Author: splette [MiscellaneousĪdditional Events & Texts [- Collaboration projectīeginning Scrap Mod [- Author: Tails [| New -Jan 25, 2013.Ĭrystal Quest Tweak [- Author: Stickman [Extra Names Mod [- Author: IcarusTyler [Ghosts [- Author: Attackid [Gruesome [- Author: DryEagle [| New -Jan 28, 2013. THE YAS-62 [- Author: nataryeahbuddy [| New -Jan 25, 2013. ![]() ![]() Starcraft Conversion - 18 new ships! New -Jan 22, 2013. The Scarab [- Author: DryEagle [| New -Jan 21, 2013. The Lost Hunter [- Author: TheDarkdu42 [The NightHawk [- Author: EchoesofOld [| New -Feb 03, 2013. This is temporary and can be reverted if you are using GMM.īattlefleet Gothic: Cobra Class Destroyer īlazing Cruiser New -Jan 24, 2013.ĭuality Cruiser & Merchant Cruiser [Author: zaratustra [Federation Scout, Bomber and Outcast Variants [- Author: Whale Cancer [8 Scouts [- Author: Whale Cancer - To be included in the Foundation of the Federation [Klingon Bird-of-Prey [- Author: Wiseworm [| Updated! -Jan 25, 2013. Due to the restrictions of FTL, installing a ship will overwrite one of the default ships. New ship designs (may include new weapons or UI changes as well). Mass Effect Total Coversion Star Trek Addon Hard/Extreme difficulty ProjectX Star Trek Enterprise NX-01 + UI LCARS [- Author: kevinandersson [Ships Infinite Space [- Author: DrkTemplar [| Updated!-Feb 03, 2013. Mods include changes to multiple features (new sectors, ships and weapons, custom UI, etc).Īdvanced Weapons and Shields [- Author: nataryeahbuddy [| New -Jan 23, 2013.ĭisable Fleet įoundation of the Federation Note: For most mods GMM is required, you can get a copy of GMM above in the mod managers section. ![]() Note: Mods tagged with are currently Work In Progress and some errors and instability can be expected. Savegame Checkpoint script (for Mac) [- Author: snarke [Mods dat unpacker/repacker - Author: Didero [tazardar's FTL Ship Creator [- Author: tazardar [Modding guides and infoĬreating your own weapons - Author: CaptainShooby - Author: marinepower [X-dependant events! [- Author: Alblaka [Sector music playlist [- Author: Koborover [The Modding Discussion thread [Miscellaneous Most mods require this to install.ĬrazyMLC's Ship Editor įtldat įTL Ship Editor: Superluminal [- Author: kartoFlane [| Updated! -Feb 03, 2013.įTL UnPacker [- GUI. Grognak's Mod Manager [- Highly recommended. I also understand he is looking for more coders to assist with the project, details are in his thread. I strongly support this project and wish the author thomasfn the best of luck working on it. Note: visit the Official thread [on the FTL forums for the most up to date mods, as I will only be doing bulk updates for this thread.įTL: Overdrive [- This project is a rewrite of the games code to allow for enhanced moddability. As of right now though I'm just enjoying the base game before I jump into AE content.Why yall posting here, this was from 7 years ago.Ī friend on IRC mentioned to me that no one on steam knew about this, so without futher ado I present to you the Master mod list: I want to go back and check the scene again and try to create an AE version of my modded experience. As of right now since i had such a positive experience I'd recommend it for experienced users. (I know that many mods have probably been updated for 1.05, I'm going to check that out soon.) FTL Faster Than Light (Steam) 12-17-19 Trainer +11 Options: Unlimited Fuel Unlimited Scrap Unlimited Drone Parts Unlimited Missiles Unlimited Hull Instant FTL Drive Unlimited Units Health Unlimited Shield Max Crew Skills Unlimited Oxygen Fast Weapons Reload Attachments FTL Faster Than Light (Steam) Trainer Setup.exe 74. All my mods break upon updating, so I stay in FTL version 1.03.4. I actually like my mods so much that I don't play AE. The battery life isnt what it used to be and drains faster than it used to and I dont like keeping the wire connected since the spacebar light flashes a lot. New Enemy Classes 0.95 (mixed with vanilla)įTL-Additional-Events-and-Texts (version ) RK71 althought it might be time for an upgrade. Twinge's Balance Mod v6.3Īdvanced Battle Systems v1.2_w_asteroids_and_graphics_fix I was actually reading some of my old comments/submissions earlier this week and came across a post on this sub that included my old modlist.
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